Arena Bellossom VS Ukulele Pichu

Bossvelt

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HP: 100 | MP: 20


HP: 100 | MP: 20
Bellossom rolled 85.
Ukulele Pichu rolled 62.
Bellossom will go first.​
 
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Ruellia

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Bellossom, activate Quiver Dance, and use Rage!
 

Bossvelt

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Bellossom activates Quiver Dance. Her power grows!
Belossom uses Rage. Pichu takes 11 DMG.
Pichu uses Intro. Bellossom takes 4 DMG.
Everyone recovers 1 MP.​

HP: 96/100 | MP: 15/20
Quiver Dance is active for 2 more turns. Deal +4 DMG Take -5 DMG.


HP: 89/100 | MP: 20
 

Ruellia

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:bellossom: you're winning! Keep using rage on that silly Pichu!
 

Bossvelt

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Pichu activates Charm. It'll take -5 DMG for 3 turns.
Pichu uses Full Song. Bellossom gets stunned! Bellossom takes 15 DMG.
Bellossom can't move!
Bellossom recovers 5 HP.
Everyone recovers 1 MP.​

HP: 86/100 | MP: 16/20
Quiver Dance is active for 1 more turn. Deal +4 DMG Take -5 DMG.


HP: 89/100 | MP: 8/20

Charm is active for 2 more turns. Take -5 DMG​
 
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Ruellia

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Bellossom use another rage >:D
 

Bossvelt

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Belossom uses Rage. Pichu takes 6 DMG.
Pichu uses Verse. Bellossom takes 8 DMG.
Everyone recovers 1 MP.​

HP: 78/100 | MP: 17/20


HP: 83/100 | MP: 6/20

Charm is active for 1 more turn. Take -5 DMG​
 

Ruellia

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Bellossom you can't lose! Use another rage on that Pichu! >:D
 

Bossvelt

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Pichu uses Intro. Bellossom takes 9 DMG.
Bellossom uses Rage. Pichu takes 5 DMG.
Bellossom heals 5 HP.
Everyone recovers 1 MP.​

HP: 74/100 | MP: 18/20


HP: 78/100 | MP: 7/20
 

Bossvelt

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Bellossom uses Rage. Pichu takes 12 DMG.
Pichu uses Intro. It's a critical hit! Static takes effect! Bellossom is stunned! Bellossom takes 13 DMG.
Everyone recovers 1 MP.​

HP: 61/100 | MP: 19/20
Can't attack next turn


HP: 66/100 | MP: 8/20
 
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SAF

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:pichu: plays the intro again, but charmingly this time 💕💕💕

Btw, aren't everyone supposed to recover 1 MP after every turns? If so, :pichu:'s MP should be 8 and :bellossom:'s should be 19 at this point before the next attacks, right? 🤔
 

Bossvelt

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Pichu activates Charm. It'll take -5 DMG for 3 turns.
Pichu uses Intro. Bellossom takes 9 DMG.
Bellossom can't move!
Bellossom heals 5 HP.
Everyone recovers 1 MP.​

HP: 57/100 | MP: 20/20


HP: 66/100 | MP: 4/20

Charm is active for 2 more turns.​
 
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