I didn't say there's no point in lynching. But since Marriland mafia is historically very night-heavy, and we don't have any night actions yet, it might be harder to come up with the sort of conclusive evidence that would make me eager to lynch.Can you clarify what you mean with "less important"? So just because there have been no night actions there's no point in lynching?nothing happened to me last night
To answer Lycoris's questions:
I would like to add a couple questions of my own:
- I have read several old mafia games before, yes, but I don't typically do it while playing. If I'm going to read anything I would keep re-reading the current game for clues, and the hosts don't really like us focusing on old meta anyway.
- If this were a game that started on a Night phase I would definitely want to lynch, but since this is a "day 0" of sorts I think it's less important. Plus, beginning with only two scum out of 11 players total, the odds of a mislynch are very high. We shall see.
--How much Mafia experience do you have?
--If you had to pick one person as scum right now, even on gut instinct or a wild guess, who would it be?
My answers:
--This is around my sixth forum mafia game, and I've played a couple times irl at parties too.
--I would say LuluRina. I get it, she's most likely new and that's fine, but she has not contributed one single word outside of answering Lycoris's questions, and even those don't help to generate discussion that would get us the sort of info required for lynching.
I agree with what you said about the odds being against us, but mafia is not just about math.
I honestly forget, but at least five. I'm not an expert, but I know my way around.
You.
I find it interesting that you picked a new player, and that you base your answer on early contributions. You said we could answer randomly or based on gut feeling, but your answer seems like neither. Besides, there were other people who hadn't even posted once (me included).![]()
Haha...oops. Posted that before I saw what you said.I think speculating on a role list is not important right now. Actually, I'd recommend to not do it, because it won't help town at the moment. I recommend to save that for later, when we at least have more information.
Give me an example, please. From what she's posted what specifically sounds neutral with slight town? You can quité specific posts.And I honestly don't know about Bio. Her posts I wouldn't say are scummy, yet I wouldn't place as a town read either
She's more like a neutral with a slight town lean.
This is true about everyone, though. This is why we interact and ask questions: to get a better read out of each other.I'm not sure if I can trust Ben. He could be writing posts that read like town to conceal his true alignment. I'm not sure one way or the other, but it's a possibility.
I don't get what you mean in the bolded statement. Please clarify. What is she encouraging? What is she doing that differentiates her from other players?If you had to pick one person as scum right now, even on gut instinct or a wild guess, who would it be?
Possibly Biohazard. If not because her theme is the most menacing out of the lot, then because actively communing and encouraging such right away is intéressant.![]()
Well, instead of waiting for more evidence, you can interact and ask questions yourself.Hard to say. Only thing I know for certain is that I'm town. I need more evidence before I can make a guess about the rest of ya.
I don’t have much experience with TPRs, but here are my theories which ones are in the game and what benefits they have.
Doctor - The Doctor heals a person and can help benefit the Town, because a Townie survives thanks to the Doctor.
Yes. But they only protect from the serial killer. (And vig, I suppose)
Sheriff – Sheriff is an informative role, due to its investigating nature. Sheriff can choose someone to investigate and then they will be notified of the person’s faction.
In a game like this, I think sheriff helps a lot with information. As long as they're not culted, but even then, they can help dig out the SK.
Vigilante – The Serial Killer has an autovest, and cannot be shooted, so the Vigilante shoots someone who is a SK, we can know if the person is a SK.
Mhm. But like I said when analyzing Stardust's post, we can't rely on vigilante to do this.
Gunsmith – Gunsmith can make a gun for someone. So if the person who gets the gun from the Gunsmith, and shoots at someone who is SK, it is known that the person is a SK.
Again, don't rely on this.
Jailer – Since the Serial Killer cannot be shooted, and the Jailer can hold someone in the jail. They can choose to execute the person or not. It’s a good informative role because if the Jailer decides to kill someone and if the person is SK and gets killed by the Jailer. Same goes for the Cult Leader killed by the Jailer.
- A jailer can also freely question whomever they decide to jail.
- The jailer can also potentially help protect someone both from being attacked and from being culted.
- A jailer doesn't necessarily have to kill whomever they culted, but yes, if they decide to execute someone, we'll know the executed's alignment right away.
The weak doctor bit has already been clarified, so I'll skip that.
According to the role list, the Watcher and Tracker function like Invest or spy.
You mean the ToS roles? If so, no. An invest gives possible roles a person could be and a spy gets anonymous message from the mafia. A watcher sees the people visiting a target. A tracker follows a target to see who they visit.
@Vivid Stardust all right, thank you for answering.Hah, I still forgot to answer Stardust's roles question, whoops.
Six of the roles are confirmed for us: 4 Citizens, 1 Serial Killer, 1 Cult Leader. No need to worry about them. I've already said that I don't think Varhii would put any "hidden" Citizens in with the other five roles, just because...why. So let's look at the power roles.
- Doctor/Weak Doctor -- One thing to think about is that there's only one evil killing faction in this game, which at least in my experience is a bit strange. There's a chance Varhii wouldn't give us any healing roles at all, actually, if we only have to deal with one potential kill a night. I suppose there could be a Vig taking shots too, but in a game this compressed, I certainly can't see us having both a "strong" Doc and Weak Doc. Agreed.
- Sheriff/Deputy -- No reason why we couldn't have a Sheriff. However, a deputy is absolutely useless without a Sheriff as well, and I don't think we'd have 40% of our power roles tied up to use both. Sheriff maybe, deputy no. I actually wouldn't discount it, like I said, but they work as a citizen until the sheriff dies, so yeah, I'd say it's not very likely.
- Bodyguard -- Since there is only one killing scum faction, playing this right could automatically make it nothing but town vs cult. From a game balance faction, I don't believe there would be a Bodyguard at all unless there is also a Vig.
Lol, imagine a bodyguard actually killing a vig. That's would be sad.If we have a doc there's less chance of bg.- Tracker/Watcher -- Hard to say with these. Since they're both informative roles that kind of function as inverses of each other, again I doubt we have both of these roles. Fair enough.
- Jailor -- A possibility. Could be nice for rooting out Cult.
- Commuter/Dancer/Bus Driver -- Who knows tbh. I doubt we have a BD, but maybe. A dancer can stop the cult leader from culting, and SK from killing, so maybe. A commuter can avoid cult/killing, so also maybe.
- Gunsmith/Mayor -- I don't know whether or not Varhii rearranged the game balance after seeing the final number of players. If he did, which is likely, I doubt we would have either one of these. Three votes or extra kills in a game with only 11 players seems like way too much game-swinging power. Fair enough. Having either is risky, especially since a Mayor can be culted if they reveal before the cult leader dies. Maybe they can help counter out the remaining cult, though.
- Vigilante --
ahh no please not this anything but this not again lolFor some reason I feel like there's a good chance we do have one of these in the game. It would make things very interesting if they get pulled into the cult.- Mason Leader -- Hmm, my gut says we have one of these too. In a game this heavily revolving around a cult, it would be a nice anti-cult balancer. Yes. It could work out nicely and give citizens a perk.
Well if you're looking for specific posts...Give me an example, please. From what she's posted what specifically sounds neutral with slight town? You can quité specific posts.And I honestly don't know about Bio. Her posts I wouldn't say are scummy, yet I wouldn't place as a town read either
She's more like a neutral with a slight town lean.
I've also got some questions.
Do you read other Mafia games while playing?
Do you want to lynch on D1?
@Typhlosion Even though I said that it is way too early, I'm going to do this and gonna take Moonwatcher as a wild guess. ¯\(ツ)/¯
Regarding what you said about duplicate TPRs, I don't think there are any duplicate TPR roles and I believe that there are five unique ones. If there would be any duplicates, the game would be unbalanced.
These posts show her contributing to town, just not as much as BenWho do you think is town in the game?
@Vivid Stardust Going through the Azurilland is a pain. Since we're playing a cult game, I'm currently reading through a mafia game that has cult (on Azurilland), as I've never played that sort before.
Since people have answered the questions as well, here are my own answers.
- I read through other games very often. Reading helps me what I should to do in a mafia game and it's a habit that has improved me when it comes to playing mafia.
- I'm going to lynch on D1. Why? Regardless of how many players show up, lynching is important because information is very important.
Her answers to these questions, while mine of the first two questions are the opposite of hers, are something that I understand perfectly. Also I like how she didn't want to list anyone as scum since it was too early to tell.Answering Typhlosion's questions.
How much Mafia experience do you have?
This is my 2nd mafia game on Marriland and I've played few games on Mafia Universe.
If you had to pick one person as scum right now, even on gut instinct or a wild guess, who would it be?
It is way too early to tell who is scum tbh. The game just started today and only few people posted in.
Do you want to lynch on D1?
Hell no. Only Cult Leader and SK should be lynched, I see no way of narrowing down who those might be at this point with only their words. Once a Night has passed, not only will we have evidence, but the Cult will have another member, lowering the odds of us hitting town, and giving more info upon a cult members death, as we can see who they sided with and deduce the remaining members. Day 1 we have none of that. Just a shot in the dark, most likely at our own feet.
I'm still not saying a Day 1 lynch has to happen, but I'm not a fan of this mentality for justifying a lack of action. Ideally, Mafia is supposed to be exactly about "narrowing down who those might be at this point with only their words." Night actions are a fun helpful bonus, but even with that, they're hardly guaranteed to give us conclusive evidence about who to lynch. If we wait until D2 to lynch and the cult leader successfully recruits, with a ratio of 8:2:1 town:cult:sk the odds are still much better of us hitting Town, and at that point the numbers are already beginning their shift toward cult's favor. We can't rely on waiting for someone to drop themselves in it.Do you want to lynch on D1?
-I would probably say not. Not enough information to go on right now, but who knows when someone will just drop themselves in it, so to speak. Plus, as have others have said, Marriland Mafia seems to tend towards being more Night-based, so I feel like most would want to keep their cards close to their chest for the time being.
Hmm, I think this might be worth pursuing. Foolhard has made one post so far this game, to answer my questions, but didn't answer the ones from Lycoris. I also asked him to explain his reasoning (post #55) and we haven't heard anything back. Let's crank up the pressure on this guy. /vote FoolhardIf you had to pick one person as scum right now, even on gut instinct or a wild guess, who would it be?
Mmmm, I'd have to go with Foolhard because he seemed like he was going after Biohazard for encouraging discussion, which I feel like is super important in this game overall. I know some people may want to lay low early on and let others take charge in the beginning to see how people react, but regardless, discussion is still important because without it, we can't figure out who's who in this game.
What's trs?The reason why I don't want her to be on my trs at the moment are because, while she has some good posts and is the one who posted the most, her posts have been short and, honestly, most of the time she's just been asking questions. I'm not saying its a bad thing, just that I don't see any substance in those.
...welp now I have two trs and ironically its the two people who questioned me about my decisions xD
This is hardly a normal mafia game. "Lack of action" is not a problem here, as the alternative is actively harming the Town. Yes, the cult will gain an advantage, but lynching a townie would tip the sclaes even more in favour of the Cult. I'm not saying that night actions will give us conclusive evidence, but they will give us something more to go on than just shooting at random, like it would be if we lynched now.I'm still not saying a Day 1 lynch has to happen, but I'm not a fan of this mentality for justifying a lack of action. Ideally, Mafia is supposed to be exactly about "narrowing down who those might be at this point with only their words." Night actions are a fun helpful bonus, but even with that, they're hardly guaranteed to give us conclusive evidence about who to lynch. If we wait until D2 to lynch and the cult leader successfully recruits, with a ratio of 8:2:1 town:cult:sk the odds are still much better of us hitting Town, and at that point the numbers are already beginning their shift toward cult's favor. We can't rely on waiting for someone to drop themselves in it.