Sign-up Thread

gamemaster

Beginner Trainer
Join Date
Nov 1, 2018
Posts
16
Gender
Other
You can sign up here. Make sure to read the Info & Updates thread first before signing up. Do note that we also must review each sign-up sheet before accepting. Here's an example of a sign-up sheet:

Username: Bossvelt
Character Name: Kazuma Kiryu
Series: Yakuza
Appearance: Click
Backstory: Click [You may link a wiki page here. Considering the characters would not know who the other person or their back story is, this is not really necessary for story reasons as much as it is for research purposes by the gamemaster or other curious participants.]
Trait: Endurance - Will endure an attack that would otherwise incapacitate the character if a 3 or 4 is landed. This only works once per battle.
Ability: Extreme Heat Mode - (5 MP) Kiryu's attacks will deal 5 more damage for the next 3 turns.
Moves:
Essence of Brawling (Basic) - 12 DMG
Essence of Escape (Super) - (4 MP) 10 DMG. Dodge the oncoming attack. Fails on 6 roll.
Essence of the Flying Fist (Super) - (6 MP) 15 DMG. Goes First.
Essence of Face Crush (Ultimate) - (8 MP) 22 DMG. Cannot be blocked by enemy traits or abilities but can be blocked by move effects.
Username: Flo
Name: Android 21
Series: Dragon Ball Z
Appearance: Click
Backstory: Click
Trait: Majin Evolution - If the same dice value is rolled twice in a row, that value becomes a crit roll, regardless of move.
Ability: Connoisseur Cut - (5 MP) If a move within the next three turns crits, gain the opponents trait for the rest of the match, or until a crit is landed against Android 21.
Moves:
Total Detonation Ball (Basic) - 9 Damage (If Trait has been stolen, deals 11 Damage)
Photon Wave (Super) - (4 MP) 17 DMG
Sweet Tooth (Super) - (7 MP) 19 DMG, heal half the DMG done, rounded down.
Excellent Full Course (Ultimate) - (10 MP) 24 DMG, 1 Roll is a crit.
Blank Sign-up Sheet:
Username:
Name:
Series:
Appearance:
Backstory:
Trait:
Ability:
Moves: 1 Basic, 2 Supers, 1 Ultimate
 
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Bossvelt

Inactive
Moderator
Rainbow Rocket Executive
Join Date
Nov 1, 2018
Posts
995
Gender
Male
Sign-ups are officially open to everyone on the forum ty
 

SarasaKat

bibb pretty
Staff Emeritus
Rainbow Rocket Grunt
Join Date
Oct 28, 2018
Posts
624
Location
SUFFERING TBH
AKA
Kat
Time Zone
EST
Username: SarasaKat
Name: Futaba Sakura
Series: Persona
Appearance: Click
Backstory: Have her Wiki
Trait: Elusive
The first time an opponent rolls a 4, their attack misses.
Ability: Winner Takes All
5MP - For the next 3 turns, attack rolls against Futaba of 4 and 5 become misses while attack rolls against Futaba of 2 become critical hits.
Moves:
Pistol [Basic]
0MP 10 DMG
Necronomicon Boost [Super]
5MP 10 DMG - Takes half damage this turn.
Necronomicon Beam [Super]
5MP 15 DMG - Cannot miss.
Hacking [Ultimate]
10MP 20 DMG - Permanently disables the opponent's traits/abilities/moves in play this turn. They go off for this turn, but can't be used/applied again after the current turn resolves. Basic attacks are immune to this effect.
hell yeah
 
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SiNofTheAbyss

Anime Cthulhu
Join Date
Nov 3, 2018
Posts
1,620
Location
The Abyss
AKA
SiN, Mal, Shiny
Gender
Male
Time Zone
EST
IGN
Sin (US)
Username: KingCrimSiN
Name: Berserker of Black/Fran
Series: Fate franchise
Appearance: Uuuuu
Backstory: Click Here (Questionable Content Warning)
Trait: Galvanism - Fran will regain either 3 HP or 1 MP every other turn, depending on a dice roll. (1, 3, 5 are HP; 2, 4, 6 are MP.)
Ability: Berserk Mode - 5 MP - Fran utilizes her Mad Enhancement and deals 4 more damage for the next 3 turns.
Moves:
Bridal Chest (Basic)
0 MP | 8 Damage
Hollow Lament of the Falsely Living (Super)
5 MP | 15 Damage | Stuns damaged opponent for one turn if Fran rolls a 3 or 4
Memories of the Past (Super)
4 MP | 10 Damage | Priority Move
Blasted Tree (Ultimate)
10 MP | 22 Damage | Stuns Fran for one turn after usage if a 3, 4, or 5 is rolled.
Trying to stay true to Fran's origins is harder than I thought.
 
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Franciscosta

Communist Duck
Rainbow Rocket Grunt
Join Date
Nov 1, 2018
Posts
168
Location
Motherland
Gender
Male
Username: Franciscosta
Name: Ristar
Series: Ristar
Appearance: Here
Backstory: Here
Trait: Obscurity - Every turn Ristar doesn't take damage, he regains 10 HP and 2 MP.
Ability: Grab 'n Throw - 8 MP - Ristar grabs one of his target's attacks at random and discards it, making it unusable for 3 turns.
Moves:
Headbutt (Basic)
0 MP | 9 Damage
Meteor Strike (Super)
4 MP | 14 Damage | Cannot be blocked (3 roll becomes Normal Damage).
Black Orbs (Super)
6 MP | 12 Damage | If Ristar's roll is equal to or larger than his opponent's roll plus 2, Ristar takes no damage this turn.
Legendary Hero (Ultimate)
10 MP | 9 Damage | This move hits 3 times, each with their separate accuracy rolls.
Making attacks for an obscure character is harder than I thought.
 

Dizzy

Happy Home Showcaser
Join Date
Nov 4, 2018
Posts
163
AKA
Rowlix
Gender
Male
Time Zone
CST
Username: Dizzy
Name: Harry Potter
Series: Harry Potter
Appearance: it's leviOsa, not levioSA
Backstory:
Harry James[57] Potter (b. 31 July, 1980[1]) was a half-blood[2] wizard, one of the most famous wizards of modern times. He was the only child and son of James and Lily Potter (née Evans), both members of the original Order of the Phoenix. Harry's birth was overshadowed by a prophecy, naming either himself or Neville Longbottom as the one with the power to vanquish Lord Voldemort. After half of the prophecy was reported to Voldemort courtesy of Severus Snape, Harry was chosen as the target due to his many similarities with the Dark Lord. This caused the Potter family to go into hiding. Voldemort made his first vain attempt to circumvent the prophecy when Harry was a year and three months old. During this attempt he murdered Harry's parents as they tried to protect him, but this unsuccessful attempt to kill Harry led to Voldemort's first downfall. This downfall marked the end of the First Wizarding War, and to Harry henceforth being known as the "Boy Who Lived".[5]
One consequence of Lily's loving sacrifice was that her orphaned son had to be raised by her only remaining blood relative, his Muggle aunt Petunia Dursley. While in her care he would be protected from Lord Voldemort, due to the Bond of Bloodcharm Albus Dumbledore placed upon him.[58] This powerful charm would protect him until he became of age, or no longer called his aunt's house home. Harry's time with the Durselys was harsh, but necessary. As the only known survivor of the Killing Curse (up to that point), Harry was already famous before he arrived at Hogwarts School of Witchcraft and Wizardry.
On his eleventh birthday, Harry learned that he was a wizard.[59] He began attending Hogwarts in 1991 and was Sorted into Gryffindor House.[60] While at school Harry became best friends with Ron Weasley and Hermione Granger. He later became the youngest Quidditch Seeker in over a century and eventually the captain of his house's team, winning two Quidditch Cups.[61] He became even better known in his early years for protecting the Philosopher's Stone from Voldemort, saving Ron's sister Ginny Weasley, solving the mystery of the Chamber of Secrets, slaying Salazar Slytherin's basilisk, and learning how to conjure a corporeal stag Patronus at the age of thirteen. In his fourth year, Harry won the Triwizard Tournament, although the competition ended with the tragic death of Cedric Diggory and the return of Lord Voldemort. During the next school year, Harry reluctantly taught and led Dumbledore's Army. He also fought in the Battle of the Department of Mysteries, during which he lost his godfather, Sirius Black.
Harry played a significant role in many other battles of the Second Wizarding War. He, Ron, and Hermione hunted down and destroyed Voldemort's Horcruxes. During the Battle of Hogwarts Harry personally saw the deaths of Severus Snape and Fred Weasley and learned that Remus Lupin, Nymphadora Tonks, Colin Creevey, and many others had fallen in battle as well. He encountered Voldemort and sacrificed himself, knowing that his doing so was the only way to destroy the fragment of Voldemort's soul inside him. In limbo, after Voldemort cursed him in the forest clearing, Albus Dumbledore gave Harry advice and background information on the Dark Lord. When told he could choose to live or to "move on", Harry chose to live. After he awoke he confronted Voldemort and defeated him once and for all.
Trait: Love's Protection - When under 25 health, roll a d6 every time an attack is about to hit Harry. If the roll is a 2 or lower, block the attack completely.
Ability: Protego - Shield Charm - Reduce damage to Harry and another teammate by d6 * 2.
Moves:
Basic: Flipendo - Knockback Jinx
0MP | 8 Damage
Super: Stupefy - Stunning Spell
5MP | 8 Damage | Roll d6. If 4 or lower, stun the target.
Super: Incendio - Fire-Making Charm
5MP | 9 Damage | Roll d6. If 4 or lower, set the target alight for d6 turns and deal 3 damage per turn.
Ultimate: Expecto Patronum - Patronus Charm
10MP | Summons a Stag Patronus to fight alongside Harry. The Patronus attacks what Harry is attacking, dealing 7 damage. If Harry does not attack, it will target a random enemy. If Harry is in mortal peril, the Patronus will sacrifice itself to block an otherwise deadly blow and heal Harry for 10 HP. This lasts for 4 turns.
 
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Bones Barlow

Ghost with the Most
Join Date
Nov 1, 2018
Posts
238
Location
Wandering the Night
AKA
Bones
Gender
Male
Time Zone
EST/GMT -5
3DS FC
5370-0907-5084
Switch FC
SW-0851-1998-5587
Username: Bones Barlow
Name: Toa Takanuva
Series: BIONICLE (G1)
Appearance: Here
Backstory: Oh god this is so long I’m so sorry
Trait: Destiny’s Herald - Once per battle, when one of Takanuva’s rolls would result in an attack missing or being blocked, it does normal damage instead.
Ability: Illumination - The attack Takanuva uses this turn does an additional 50% damage. Cost: 50% of the move’s MP cost
Moves:
Staff of Light (Basic)
0 MP, 9 Damage
Light Speed (Super)
Goes first. 6 MP, 10 Damage
Light Laser (Super)
Does 75% damage on a blocked roll. 7 MP, 11 Damage
Nova Blast (Ultimate)
Next turn, Takanuva can’t use his Ability or his non-Basic attacks. 12 MP, 25 Damage
 

seaturtle

Spirit Bridge
Administrator
Rainbow Rocket Executive
Join Date
Oct 23, 2018
Posts
1,676
AKA
Chris
Gender
Male
Time Zone
MST
Switch FC
SW-3906-8627-4487
Username: seaturtle
Name: Garnet (Ruby and Sapphire)
Series: Steven Universe
Appearance: [click]
Backstory: [another click]

Trait: Stronger Than You
Ruby and Sapphire fuse into Garnet upon using their ultimate. At the end of every turn Garnet is in battle, a die is rolled. If the number rolled is a 6, they unfuse. Garnet may also be manually unfused at the start of a turn. Upon fusing Garnet's HP is equal to Ruby's HP + Sapphire's HP, and when they unfuse the damage dealt to Garnet is split between Ruby and Sapphire equally. Garnet has different basic and super moves than Ruby and Sapphire do, and their ability Future Vision has different effects. If Ruby or Sapphire are unable to fight, they cannot fuse into Garnet, and cannot use their ultimate.

Ability: Future Vision [4 MP]
If used by Ruby and Sapphire, roll a die. If the die is 1-3, Ruby and Sapphire dodge all attacks this turn. If a 4, Ruby dodges all attacks this turn, and if a 5, Sapphire dodges all attacks this turn. If it is a 6, the move fails.

If used by Garnet, roll a die. If the die reads 1-5, Garnet dodges all attacks this turn. If a 6, the move fails.

Basic: Strike | Gauntlet Punch [0 MP]
Strike:
Ruby and Sapphire each attack a target, dealing 5 damage each. These attacks are considered separate, can be performed on different enemies, and are subject to their own dodge/crit rolls.

Gauntlet Punch: Garnet punches a target, dealing 12 damage.

Super: Fire and Ice | Electrokinesis [5 MP]
Fire and Ice:
Ruby and Sapphire target enemies with their fire and ice abilities, respectively. Like their basic attack, these moves are separate and can be used on different enemies. Each attack deals 7 damage. When using these attacks, roll a die. If it reads 1 or 2, the target has been burned or frozen, depending on the user. Burned enemies will take 3 damage at the end of each turn for 3 turns. Frozen enemies will be unable to move on their next turn. If Ruby and Sapphire's attacks freeze and burn the same opponent, the effects are negated.

Electrokinesis: Garnet sends an electric shock at one of her enemies, dealing 16 damage. When using this attack, roll a die. If it is a 1 or 2, the opponent has been shocked and their next attack will deal half damage.

Super: Loving Embrace | Power Share [3 MP]
Loving Embrace:
Ruby and Sapphire hug, restoring 8 HP each.

Power Share: Garnet restores 10 HP to herself and a chosen ally.

Ultimate: Six Punch Combo [6 MP]
If not already fused, Ruby and Sapphire fuse into Garnet. Garnet furiously attacks an opponent, dealing 20 damage. Garnet will never unfuse directly after using this move.
 

gamemaster

Beginner Trainer
Join Date
Nov 1, 2018
Posts
16
Gender
Other
All current sign-ups have been edited and accepted.
Still accepting new sign-ups from anyone.
 

Dregran

Shocking Trainer
Staff Emeritus
Rainbow Rocket Grunt
Join Date
Oct 24, 2018
Posts
1,345
Location
Sinnoh
Gender
Male
Time Zone
UTC +10
Username: Dregran
Name: Meruem
Series: Hunter x Hunter
Appearance: https://vignette.wikia.nocookie.net/hunterxhunter/images/4/48/Meruem_appearence_2011.jpg/revision/latest?cb=20130626194935
Backstory: Meruem is the single amalgamation of thousands of years of evolution of a species known as the Chimera Ant. His species Queen passes on the abilities of creatures she eats to her offspring; Meruem is born after a few months of eating humans with magic powers and already birthing three extremely powerful Chimera Ants.
With ease, Meruem was able to best his opponents physically and intellectually, finding almost no challenge or handicap impossible to overcome. On top of this, Meruem is also a born leader and devised a plan where humans and Chimera Ants could survive in harmony.

Meruem was able to keep up with someone who could move faster than the speed of sound and he outmaneuvered this opponent by reading his fighting style. He took well over 10,000 physical hits by fists that can easily fissure the earth before winning the fight. He achieved all of his on the premise of not killing his opponent.

After this victory, Meruem powered up some more and gained incredible speed and reflexes, as well as latent emotion-reading and, due to his genius intellect, mind reading based upon his opponents' emotional states and the situations they were in. He was able to take down at least two foes who were aware of his approach in less than a few seconds, then carry them back through a demolished castle to a throne room, his allies only just noticing he left before he returned with bodies.
Trait: Aura Synthesis - Once Meruem defeats an opponent, he restores MP and HP equal to their remaining MP.
Ability: Photon Emission (5 MP):
- Meruem releases photons to cover the entire battlefield, reading the emotional state of everyone present.
- Meruem evades any attack used on him next turn.
Moves:
Basic: Tail Attack
- Meruem attacks quickly with his powerful tail, able to behead someone in an instant.
10 DMG
Super: Supersonic Flurry (2 MP):
- Meruem unleashes a flurry of punches and kicks. A single blow is able is dismember his opponents.
- Does anywhere from 1-6 hits.
5*(roll) DMG
Super: Rage Blast (3 MP):
- Meruem launches a blast of energy from his hand, fuelled by his anger and hatred.
- Any damage he has taken during battle increases the power of his Rage Blast.
10 DMG + (Max HP - Current HP)
Ultimate: Metamorphosis (10 MP):
- Meruem evolves to a more powerful being to outclass his opponent.
For 3 turns after casting: No Crit, No Stun, Immune to indirect DMG
 

SAF

Second Violinist
Rainbow Rocket Grunt
People of Play
Join Date
Nov 3, 2018
Posts
1,049
Location
Indonesia
AKA
Sania
Gender
Female
Time Zone
+7 GMT
IGN
can be whatever
Username: sanianisa
Name: Ukulele Pichu
Series: Pokemon (to be exact, Pokemon Ranger Guardian Signs)
Appearance: click me
Backstory: click me
Trait: Static - stun the targeted opponent upon a crit
Ability: Charm (3 MP) - damage taken by Pichu is either reduced by 5 or nullified if opponent's attack normally deals 5 damage or less for 3 turns
Moves:
Basic: Ukulele Play - Intro (10 damage)
Pichu uses its basic Poke-Assist by playing the ukulele for 1/4 song.
Super #1: Ukulele Play - Verse (3 MP - 13 damage)
Pichu uses its first-upgraded Poke-Assist by playing the ukulele for 1/2 song.
Super #2: Ukulele Play - Chorus (6 MP - 15 damage)
Pichu uses its second-upgraded Poke-Assist by playing the ukulele for 3/4 song.
Ultimate: Ukulele Play - Full Song (9 MP - 20 damage)
Pichu uses its finalized Poke-Assist by playing the ukulele for a full song. This attack targets all enemies and always stuns as it hits.
 

Ruellia

I'm a flowerrr
Join Date
Dec 6, 2018
Posts
153
Location
United States
Gender
Female
Username: Ruellia
Name: Belossom
Series:Pokemon
Appearance: https://cdn.bulbagarden.net/upload/thumb/c/cd/182Bellossom.png/250px-182Bellossom.png
Backstory: http://pokemon.wikia.com/wiki/Bellossom
Trait: Healer - 5 HP heal per turn
Ability: Quiver Dance: (5 MP) Reduces damage taken from an opponent's attack by half for the next two turns. Own attacks will also deal 5 more damage for the same two turns.
Rage (Basic) 0 MP | 5 Damage | Attack grows stronger by 1 damage with each consecutive use.
Energy Ball (Super) 5 MP | 10 Damage | Also drops SpDef
Drain Punch (Super) 5 MP | 10 Damage | Restores 5 HP
Leaf Storm (Ultimate) 10 MP | 20 Damage | No Additional Effect
 

Rainbow Rocket Grunt

Team Rocket Grunt
Rainbow Rocket Grunt
Join Date
Jan 16, 2019
Posts
721
Location
Team Rainbow Rocket Headquarters
AKA
Aimee, Lulu, LuluRina, Rina, ALL HAIL GIOVANNI!
Gender
Female
Time Zone
GMT+11
IGN
Lulu
Username: LuluRina
Name: Sans
Series: Undertale
Appearance: Click!
Backstory: Click!
(We don't have much info on Sans' backstory tbh)
Trait: Teleport/If rolled a 4, Sans dodges the attack.
Ability: Karma/5 MP/Poisons the target for 3 damage for 3 turns
Moves:
Basic - Blue Bones/0 MP/5 Damage/If the opponent misses their attack, this attack does +2 damage
Super - Bones/4 MP/4 Damage per hit/Possible to hit between 1-4 times
Super - Telekinesis/6 MP/14 Damage/Moves first
Ultimate - Gaster Blaster/9 MP/20 Damage/No Additional Effect
 

Moonwatcher

/人◕‿‿◕人\
Rainbow Rocket Grunt
Join Date
Jan 5, 2019
Posts
478
Location
Wales
AKA
Shruikan, Moon, ScrollWyrm
Gender
Male
Time Zone
BST
Is this still going? Well, just in case it is:
Username: Moonwatcher
Name: Cynder
Series: Legend of Spyro
Appearance: Boop
Backstory: Wiki

Trait: Gem Hunter
Upon hitting an opponent. roll a d6. On a 2,4 or 6, recover 10HP, on an 1,3 or 5 recover 5MP.

Ability: Terror of the Skies
Cynder takes to the air. While flying, attack rolls of 2 targeting Cynder becomes a misses. Cost 3MP per turn to maintain.

Moves:

Melee Combo (Basic)
First time it deal 7 damage, if used again next turn it deals 10, while a third consecutive use deals 15, after which it resets.
MP 0 DMG See above^

Shadow Strike (Super)
Target is blinded. For their next turn, any roll of 5 will count as a miss.
MP 7 DMG 13

Cyclone (Super)
Target is knocked into the air, lowering their defenses. The next attack on the target deals 50% more damage.
MP 7 DMG 7

Fury Breath (Ultimate)
Cynder draws on the power of the Aether to breath a laser of pure magic at her foes.
MP 14 DMG 26
 

Bossvelt

Inactive
Moderator
Rainbow Rocket Executive
Join Date
Nov 1, 2018
Posts
995
Gender
Male
yes it's goin on fellas sorry for the delay to you two and also any existing participants as we are busy people and sometimes things happen but i will try to get it goin v soon again!!!
 

Bossvelt

Inactive
Moderator
Rainbow Rocket Executive
Join Date
Nov 1, 2018
Posts
995
Gender
Male
WE ARE ON HIATUS (if that wasn't obvious enough lol)
the game ain't over i just gotta figure out what exactly i wanna do with it moving forward with story/co-hosts etc
 
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