The Character Database

gamemaster

Beginner Trainer
Join Date
Nov 1, 2018
Posts
16
Gender
Other
Username: Ruellia
Name: Belossom
Series: Pokemon
Appearance: click
Backstory: click

LV 1: 0/100
HP: 100
MP: 20

Trait: Healer
Heal 5 HP every other turn.

Ability: Quiver Dance [6 MP]
Deal +4 DMG and and take -5 DMG for 3 turns.

Basic: Rage
7 DMG. 10 DMG if used second time consecutively. 12 DMG if used third time consecutively.

Super: Energy Ball [4 MP]
14 DMG. If 2 is rolled, opponent takes +5 DMG from next attack.

Super: Drain Punch [6 MP]
15 DMG. Heal 5 HP.

Ultimate: Leaf Storm [8 MP]
24 DMG. If 4 of 5 or rolled, next attack deals -5 DMG.

Username: sanianisa
Name: Ukelele Pichu
Series: Pokemon (Pokemon Ranger series)
Appearance: click me
Backstory: click me

EXP: 59
LV 1
HP: 100
MP: 20

Trait: Static
The opponent is stunned if hit by a crit.

Ability: Charm [5 MP]
-5 DMG to Pichu for 3 turns.

Basic: Ukulele Play - Intro
9 DMG.
"Pichu uses its basic Poke-Assist by playing the ukulele for 1/4 song."

Super: Ukulele Play - Verse [3 MP]
13 DMG.
"Pichu uses its first-upgraded Poke-Assist by playing the ukulele for 1/2 song."

Super: Ukulele Play - Chorus [5 MP]
16 DMG
"Pichu uses its second-upgraded Poke-Assist by playing the ukulele for 3/4 song."

Ultimate: Ukulele Play - Full Song [8 MP]
20 DMG. Stuns opponents if 3 and 4 are rolled. Hits an additional opponent if possible.
"Pichu uses its finalized Poke-Assist by playing the ukulele for a full song."

Username: Dregran
Name: Meruem
Series: Hunter x Hunter
Appearance: click
Backstory: click


EXP: 90
LV 1
HP: 100
MP: 20

Trait: Gungi Master
After 4 turns, Meruem will learn the opponent's tactics thoroughly. Attack rolls of 2 on Meruem will miss.

Ability: Metamorphosis (6 MP)
Can activate when at 40 HP or below. Meruem cannot be crit, stunned, and is immune to indirect DMG for the rest of the battle.
*Permanently active even if healed above 40 HP.

Basic: Punch
10 DMG. (12 DMG during Metamorphosis)

Super: Tail Slap [3 MP]
13 DMG. Stuns opponent if 5 is landed making them unable to use their next attack. (15 DMG during Metamorphosis)

Super: Supersonic Flurry [5 MP]
15 DMG. Cannot be blocked. (17 DMG during Metamorphosis)

Ultimate: King of Ants [7 MP]
20 DMG.
Rage Blast [8 MP]
*Can only be done after Metamorphosis is active.
20 DMG. (25 DMG if attacked beforehand)

Equipped: N/A
Inventory: N/A

Username:
Bones Barlow
Name: Toa Takanuva
Series: BIONICLE (G1)
Appearance: Here
Backstory
: Oh god this is so long I’m so sorry

EXP: 148
LV 1
HP: 100
MP: 20

Trait: Destiny’s Herald
Once per battle, an attack that would miss from a bad roll will hit instead.

Ability: Illumination [2 MP]
+5 DMG for this turn.

Basic: Staff of Light
9 DMG

Super: Light Speed [4 MP]
11 DMG. Goes First.

Super: Light Laser [5 MP]
13 DMG. Full DMG on a blocked roll.

Ultimate: Nova Blast [9 MP]
25 DMG. Can't use ability or non-basic attacks next turn.

Equipped: N/A
Inventory: N/A

Username
: Dizzy
Name: Harry Potter
Series: Harry Potter
Appearance: it's leviOsa, not levioSA
Backstory: Click

EXP: 90
LV 1
HP: 100
MP: 20

Trait: Love's Protection
At 25 HP or less, opponent's attack is dodged if 2 is rolled.

Ability: Protego - Shield Charm [3 MP]
Take -5 DMG this turn. Ally also takes -5 DMG if there is one.

Basic: Flipendo - Knockback Jinx
8 DMG

Super: Stupefy - Stunning Spell [5 MP]
12 DMG. If 4 is rolled, stun opponent making them unable to use their next attack.

Super: Incendio - Fire-Making Charm [5 MP]
13 DMG. If 4 is rolled, opponent is burned and takes 4 DMG for the next two turns.

Ultimate: Expecto Patronum - Patronus Charm [8 MP]
Summons a Patronus for 4 turns. Deals 7 DMG to the last unit Harry targets. If Harry would fall below 1HP from an attack, Patronus vanishes instead.

Equipped: N/A
Inventory: N/A

Username
: Franciscosta
Name: Ristar
Series: Ristar
Appearance: Here
Backstory: Here

EXP: 90
LV 1
HP: 100
MP: 20

Trait: Obscurity
Every turn Ristar doesn't take damage, he regains 10 HP and 1 MP.

Ability: Grab 'n Throw [5 MP]
Can disable an attack (minus basic) for 3 turns. If the attack disabled is the one the opponent was going to use, the attack fails. The opponent does not use up MP for the failed attack.

Basic: Headbutt
9 DMG

Super: Meteor Strike [4 MP]
14 DMG. Cannot be blocked.

Super: Black Orbs [6 MP]
15 DMG. If 5 is rolled, take no DMG this turn.

Ultimate: Legendary Hero [8 MP]
3 rolls. 9 DMG per roll. 3rd roll misses if 4 or 5 is rolled.

Equipped: N/A
Inventory: N/A

Username: Flo
Name: Android 21
Series: Dragon Ball Z
Appearance: Click
Backstory: Click

EXP: 90
LV 1
HP: 100
MP: 20

Trait: Majin Evolution
If the same dice value is rolled twice in a row, that value becomes a crit roll, regardless of move.

Ability: Connoisseur Cut [5 MP]
If a move within the next three turns crits, gain the opponents trait for the rest of the match while still retaining Majin Evolution, or until a crit is landed against Android 21.

Basic: Total Detonation Ball [0 MP]
9 DMG. If trait has been stolen, deals 11 DMG.

Super: Photon Wave (4 MP)
16 DMG

Super: Sweet Tooth (7 MP)
19 DMG. Heal 8 HP.

Ultimate: Excellent Full Course (9 MP)
24 DMG. 1 Roll is a crit.

Equipped: N/A
Inventory: N/A

Username: Bossvelt
Character Name: Kazuma Kiryu
Series: Yakuza
Appearance: Click
Backstory: Click

LV 1: 29/100
HP: 100
MP: 20

Trait: Endurance
Cannot be critted. Cannot block.

Ability: Extreme Heat Mode [5 MP]
+5 DMG for 3 turns.

Basic: Essence of Brawling [0 MP]
12 DMG

Super: Essence of Escape [4 MP]
8 DMG. Dodge oncoming attack. Dodge fails if attack misses. Cannot be used consecutively.

Super: Essence of the Flying Fist [6 MP]
15 DMG. Goes first.

Ultimate: Essence of Face Crush [8 MP]
22 DMG. Cannot be affected by opponent's traits or abilities. Can be affected by move effects.

Equipped: N/A
Inventory: N/A

Username:
seaturtle
Character Name: Garnet (Ruby and Sapphire)
Series: Steven Universe
Appearance: [click]
Backstory: [another click]

EXP: 90
LV 1
HP: 100
MP: 20

Trait: Future Vision
If 3 is rolled, enemy's attack is dodged. Works once per battle.

Ability: Stronger Than You [3 MP]
Can fuse into Garnet. Can unfuse for 0 MP. If attack misses as Garnet and takes damage from enemy, Garnet unfuses into Ruby & Sapphire.

(Secondary attacks can only be used as Garnet)
Basic: Strike | Gauntlet Punch [0 MP]
Strike:
2 rolls. 5 DMG each. Can split damage to two opponents if possible.
Gauntlet Punch: 12 DMG

Super: Fire and Ice | Electrokinesis [5 MP]
Fire and Ice:
2 rolls. 7 DMG each. If 2 is rolled, opponent is burned and takes 4 damage for two turns. Effect cannot be activated if enemy is already burned.
Electrokinesis: 16 DMG. If 2 is rolled, opponent's attack will deal -5 DMG.

Super: Loving Embrace | Power Share [3 MP]
Loving Embrace:
Restore 15 HP.
Power Share: Restore 10 HP to self and ally.

Ultimate: Six Punch Combo [7 MP]
20 DMG. If not already fused, Ruby and Sapphire fuse into Garnet.

Equipped: N/A
Inventory: N/A

Username
: SarasaKat
Name: Futaba Sakura
Series: Persona
Appearance: Click
Backstory: Have her Wiki

EXP: 119
LV 1
HP: 100
MP: 20

Trait: Elusive
If opponent rolls a 4, attack misses. Can be done once per battle.

Ability: Winner Takes All [5 MP]
For the next 2 turns, attack rolls against Futaba of 4 and 5 become misses while attack rolls against Futaba of 2 become critical hits.

Basic: Pistol [0 MP]
10 DMG

Necronomicon Boost [5 MP]
12 DMG. Take -6 DMG from opponent's attack.

Necronomicon Beam [5 MP]
16 DMG. Cannot miss. Can be blocked.

Hacking [9 MP]
20 DMG. Opponent's Traits and Abilities are disabled for the next 3 turns.

Equipped: N/A
Inventory: N/A

Username
: KingCrimSiN
Name: Berserker of Black/Fran
Series: Fate franchise
Appearance: Uuuuu
Backstory: Click Here (Questionable Content Warning)

EXP: 90
LV 1
HP: 100
MP: 20

Trait: Galvanism
Regen 4 HP every other turn.

Ability: Berserk Mode [4 MP]
Deal +4 DMG for 3 turns.

Basic: Bridal Chest [0 MP]
10 DMG

Super: Hollow Lament of the False Living [5 MP]
15 DMG. If 3 is rolled, opponent is stunned unable to use their next attack.

Super: Memories of the Past [4 MP]
13 DMG. Goes first.

Ultimate: Blasted Tree [9 MP]
25 DMG. Stuns Fran next turn if 3, 4, or 5 is rolled.

Equipped: N/A
Inventory: N/A
 
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