- Join Date
- Jan 6, 2019
- Quebec, CA
- chibishiva (PSN)
- Time Zone
- GMT-5 (Eastern Time)
- 3DS FC
- Switch FC
Here we go again. I'm not giving up on getting all generations Nuzlocked in one shot. Am I crazy?
Anyways, since my previous attempt died thanks to a save SNAFU, I've decided to just restart everything. What originally started as a good Red run turned sour pretty quickly, then just continued going down the drain. I could've saved the run, but sometimes, you know when you need to backtrack and mercy kill runs... this is one of those.
Enough dwelling on the past, here is to a new run!
With the same games because I'm apparently hellbent onto finishing those in particular. Probably because they were my first games of each generation (with two exceptions, X and Moon, because I have so much to backup with Y/Sun to bother.)
As usual with me, you'll find summary posts for each game, all summed up in one bigger post. Little to no story, I just prefer logs, less frustration as I work up updates.
- If your Pokemon faints, it has "died" and can no longer be used in battle. After a Pokemon "dies", you must either place them in the box permanently or release them. Revival items cannot be used to bring them back, and you can't reset your game either.
- You can only catch the first Pokemon you encounter in an area. This means that if you run into a Pikipek on Route 1, that is the only Pokemon you can catch for that route. If you aren't able to catch it, your encounter for that location is used up.
- Bodies of water count as the route or town they're in. If you encounter a Magikarp by fishing on Route 204 and it's your first encounter for that route, you can't catch something from the grass or other areas on Route 204 anymore.
- Trades and gift Pokemon count as encounters for the areas they happen in.
- You can choose how you want to handle encounters before you receive Pokeballs, as well as areas like the Safari Zone.
- You can only trade with other games to activate Trade Evolutions. This means that you can only use Pokemon you can actually catch/obtain in your game. In-game trades and gift Pokemon are up to your own judgement.
- You MUST nickname every Pokemon you catch! This makes the Pokemon more personal- which causes deaths to have an even bigger impact.
- Dupes Clause: If your first encounter in an area is a Pokemon you have already caught, that encounter doesn't count. This also applies to Pokemon that belong to an evolutionary family you have already caught. This way you don't get a team full of Pidgeys or Bidoof.
- Shiny Clause: If you encounter a Shiny Pokemon, you are allowed to catch it. You can choose to replace a Pokemon you already have with it, or just trade it to a different game if you don't want to use it in your challenge.
- Pokémon that make it to a game's Hall of Fame cannot be re-used for subsequent games.
- Any KO before Pokéballs are obtained does not count towards the challenge.
Without further ado, let's start with Red! Again.